Golgotha : Amber : Kentlake : North Glassridge : Item


Simple Weapons - Melee:

Item
No. Avail.
Cost

Dagger
4
2 gp each

Dagger, Punching
2
2 gp each

Gauntlet, Spiked
3
5 gp each

Mace, Light
-
5 gp each

Sickle
3
6 gp each

Club
4
1 sp each

Halfspear
-
1 gp each

Mace, Heavy
2
12 gp each

Morningstar
-
8 gp each

Quarterstaff
-
1 sp each

Shortspear
-
2 gp each
Simple Weapons - Ranged:

Item
No. Avail.
Cost

Crossbow, Light
1
35 gp each

Dart
1
5 sp each

Crossbow, Heavy
-
50 gp each

Sling
1
0 gp each

Javelin
2
1 gp each
Martial Weapons - Melee:

Item
No. Avail.
Cost

Axe, Throwing
3
8 gp each

Hammer, Light
3
1 gp each

Handaxe
-
6 gp each

Lance, Light
3
6 gp each

Pick, Light
3
4 gp each

Sap
-
1 gp each

Sword, Short
3
10 gp each

Battleaxe
-
10 gp each

Flail, Light
2
8 gp each

Lance, Heavy
3
10 gp each

Longsword
-
15 gp each

Pick, Heavy
4
8 gp each

Rapier
6
20 gp each

Scimitar
-
15 gp each

Trident
4
15 gp each

Warhammer
-
12 gp each

Falchion
3
75 gp each

Flail, Heavy
-
15 gp each

Glaive
2
8 gp each

Greataxe
3
20 gp each

Greatclub
2
5 gp each

Greatsword
-
50 gp each

Guisarme
-
9 gp each

Halberd
5
10 gp each

Longspear
3
5 gp each

Ranseur
-
10 gp each

Scythe
-
18 gp each
Martial Weapons - Ranged:

Item
No. Avail.
Cost

Shortbow
-
30 gp each

Shortbow, Composite
1
75 gp each

Longbow
-
75 gp each

Longbow, Composite
1
100 gp each
Exotic Weapons - Melee:

Item
No. Avail.
Cost

Duom
-
20 gp each

Fullblade
-
100 gp each

Greatsword, Mercurial
-
600 gp each

Gyrspike
3
90 gp each

Kama, Halfling
5
2 gp each

Kukri
-
8 gp each

Nunchaku, Halfling
-
2 gp each

Siangham, Halfling
-
2 gp each

Kama
-
2 gp each

Longsword, Mercurial
-
400 gp each

Manti
-
15 gp each

Nunchaku
3
2 gp each

Siangham
-
2 gp each

Sword, Bastard
5
35 gp each

Waraxe, Dwarven
3
30 gp each

Battlepick, Gnome
-
10 gp each

Hammer, Gnome hooked
-
20 gp each

Axe, Orc double
-
60 gp each

Chain and Dagger
-
4 gp each

Chain, Spiked
-
25 gp each

Three-section Staff
-
4 gp each

Flail, Dire
-
90 gp each

Stump Knife
-
80 gp each

Sword, Two-bladed
-
100 gp each

Dagger, Triple
-
10 gp each

Urgrosh, Dwarven
3
50 gp each

Gauntlet, Bladed
-
30 gp each

War fan
-
30 gp each

Ward Cestus
-
10 gp each
Exotic Weapons - Ranged:

Item
No. Avail.
Cost

Crossbow, Great
4
100 gp each

Crossbow, Hand
-
100 gp each

Bolas, 2-ball
3
5 gp each

Fukimi Bari (mouth darts)
4
1 gp each

Harpoon
-
15 gp each

Shotput, Orc
-
10 gp each

Spinning Javelin
-
2 gp each

Shuriken
-
1 gp each

Spring-loaded Gauntlet
-
200 gp each

Whip
-
1 gp each

Whip dagger
-
25 gp each

Crossbow, Repeating
4
250 gp each

Repeating Crossbow Clip
4
5 gp each

Net
2
20 gp each
Ammunition:

Item
No. Avail.
Cost

Arrows
50
1 gp (10)

Crossbow Bolts
40
1 gp (10)

Sling Bullets
10
1 sp (10)

Silvered Arrows
-
1 gp each

Silvered Crossbow Bolts
9
1 gp each

Silvered Sling Bullets
10
1 sp each

Masterwork Arrows
6
7 gp each

Masterwork Crossbow Bolts
7
7 gp each

Masterwork Sling Bullets
9
7 gp each
Light Armor:

Item
No. Avail.
Cost

Padded
3
5 gp each

Leather
7
10 gp each

Studded Leather
3
25 gp each

Chain Shirt
1
100 gp each
Medium Armor:

Item
No. Avail.
Cost

Hide
-
15 gp each

Scale Mail
-
50 gp each

Chainmail
3
150 gp each

Breastplate
2
200 gp each
Heavy Armor:

Item
No. Avail.
Cost

Splint mail
1
200 gp each

Banded Mail
1
250 gp each

Half-plate
1
600 gp each

Full plate
2
1,500 gp each
Shields:

Item
No. Avail.
Cost

Buckler
2
15 gp each

Shield, Sml Wood
1
3 gp each

Shield, Sml Steel
3
9 gp each

Shield, Lrg Wood
4
7 gp each

Shield, Lrg Steel
3
20 gp each

Shield, Tower
3
30 gp each
Armor Extras:

Item
No. Avail.
Cost

Armor Spikes
2
50 gp per suit

Gauntlet, Locked
3
8 gp each

Shield Spikes
3
10 gp per shield
Adventuring Gear:
_

Item
No. Avail.
Cost

Backpack, Empty
2
2 gp each

Barrel, Empty
-
2 gp each

Basket, Empty
2
4 sp each

Bedroll
3
1 sp each

Bell
6
1 gp each

Blanket, Winter
4
5 sp each

Block and tackle
4
5 gp each

Bottle, Wine, Glass
4
2 gp each

Bucket, Empty
4
5 sp each

Calthrops
4
1 gp each

Candle
3
1 cp each

Canvas (sq. yard)
4
1 sp each

Case, Map/scroll
3
1 gp each

Chain, 10 ft.
2
30 gp each

Chalk, 1 piece
3
1 cp each

Chest, Empty
5
2 gp each

Crowbar
-
2 gp each

Firewood (per day)
-
1 cp each

Fishhook
4
1 sp each

Fish net, 25 sq. ft.
3
4 gp each

Flask
4
3 cp each

Flint & Steel
3
1 gp each

Grappling hook
3
1 gp each

Hammer
3
5 sp each

Ink, 1 oz. vial
4
8 gp each

Inkpen
2
1 sp each

Jug, clay
4
3 cp each

Ladder, 10 ft.
5
5 cp each

Lamp, Common
3
1 sp each

Lantern, Bullseye
4
12 gp each

Lantern, Hooded
2
7 gp each

Lock, Very simple
3
20 gp each

Lock, Average
2
40 gp each

Lock, Good
3
80 gp each

Lock, Amazing
3
150 gp each

Manacles
6
15 gp each

Manacles, Masterwork
3
50 gp each

Mirror, Small steel
-
10 gp each

Mug/Tankard, Clay
-
2 cp each

Oil, 1-pint flask
3
1 sp each

Paper, Sheet
2
4 sp each

Parchment, Sheet
4
2 sp each

Pick, Miner's
-
3 gp each

Pitcher, Clay
3
2 cp each

Piton
3
1 sp each

Pole, 10 ft.
2
2 sp each

Pot, Iron
-
5 sp each

Pouch, Belt
-
1 gp each

Ram, Portable
3
10 gp each

Rations, Trail (per day)
3
5 sp each

Rope, Hemp (50 ft.)
3
1 gp each

Rope, Silk (50 ft.)
2
10 gp each

Sack, Empty
2
1 sp each

Sealing Wax
3
a gp each

Sewing Needle
2
5 sp each

Signal Whistle
-
8 sp each

Signet Ring
-
5 gp each

Sledge
3
1 gp each

Soap (per lb.)
3
5 sp each

Spade or Shovel
5
2 gp each

Spyglass
-
1,000 gp each

Tent
-
10 gp each

Torch
3
1 cp each

Vial, Ink or Potion
-
1 gp each

Waterskin
4
1 gp each

Whetstone
3
2 cp each
Class Tools and Skill Kits:
Common Items:

Item
No. Avail.
Cost

Artisan's tools
-
5 gp each

Healer's kit
-
50 gp each

Holly and Mistletoe
3
1 cp (for 5)

Holy symbol, wooden
3
1 gp each

Holy symbol, silver
4
25 gp each

Musical Instrument, common
3
5 gp each

Scale, merchant's
-
2 gp each

Spell component pouch
2
5 gp each

Thieves tools, common
2
30 gp each
Uncommon Items:

Item
No. Avail.
Cost

Alchemist's lab
-
500 gp each

Artisan's tools, masterwork
-
55 gp each

Climber's kit
-
80 gp each

Disguise kit
3
50 gp each

Hourglass
-
25 gp each

Magnifying glass
-
100 gp each

Musical instrument, masterwork
-
100 gp each

Spellbook, wizard's (blank)
-
15 gp each

Thieve's tools, masterwork
-
100 gp each

Waterclock
-
1,000 gp each
Clothing:
Common Items:

Item
No. Avail.
Cost

Artisan's outfit
-
1 gp each

Cold weather outfit
3
8 gp each

Explorer's outfit
2
10 gp each

Monk's outfit
3
5 gp each

Peasant's outfit
3
1 sp each

Traveler's outfit
4
1 gp each
Uncommon Items:

Item
No. Avail.
Cost

Cleric's vestments
1
5 gp each

Courtier's outfit
2
30 gp each

Entertainer's outfit
-
3 gp each

Noble's outfit
-
75 gp each

Royal outfit
-
200 gp each

Scholar's outfit
1
5 gp each
Food and Drink:

Item
No. Avail.
Cost

Ale, gallon
-
2 sp each

Bread, loaf
6
2 cp each

Cheese, hunk of
10
1 sp each

Meat, chunk of
9
3 sp each

Rations, trail (per day)
10
5 sp each

Wine, common, bottle
7
2 sp each

Wine, fine, bottle
8
10 sp each
Mounts:
Common Items:

Item
No. Avail.
Cost

Bit and bridle
3
2 gp each

Cart
4
15 gp each

Donkey
3
8 gp each

Mule
4
8 gp each

Feed
6 wks
5 cp per day

Horse, light
3
75 gp each

Pony
3
30 gp each

Saddle, pack
4
5 gp each

Saddle, riding
3
10 gp each

Saddlebags
2
4 gp each
Uncommon Items:

Item
No. Avail.
Cost

Dog, riding
-
150 gp each

Horse, heavy
1
200 gp each

Warhorse, heavy
-
400 gp each

Warhorse, light
-
150 gp each

Warpony
-
100 gp each

Saddle, military
2
20 gp each

Exotic saddle, military
2
60 gp each

Exotic saddle, pack
1
15 gp each

Exotic saddle, riding
-
30 gp each

Sled
2
20 gp each

Wagon
4
35 gp each
Comments? Talk to Moghendhim.
Ostia world setting is ©groundLine industries. Dungeons & Dragons is © Wizards of the Coast. Neverwinter Nights is © Bioware (correct me if I'm wrong). Site design by Rayek and Moghendhim. Swipe our stuff and the +5 Mace of Arsebeating and I will have to pay you a visit.